﻿//Author:Michal Sporna
//License: https://operationsneakpeek.codeplex.com/license

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Util.Classes
{
    /// <summary>
    /// describes how shuffle of the wires
    /// for some specific bomb occurs
    /// </summary>
    public class BombWireShuffle
    {
        #region properties
        public int ShufflePeriod { get; set; } //after how many millisecods shuffle occurs
        public double ShuffleSpeed { get; set; }
        public List<BombWireShuffleTurn> Turns { get; set; } //each turn contains moves to perform when shuffling


        #endregion



    }
}
